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como armar un priest o un paladin!!

Esta es una discusión para el tema como armar un priest o un paladin!! en el foro WoW, bajo la categoría Top Games; ojala q aka posteen lo q es necesario para armar un priest(puntos de talento) al igual q al priest priest ...
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  1. #1
    Member Avatar de helpme
    Fecha de ingreso
    10 jun, 04
    Mensajes
    16

    Predeterminado como armar un priest o un paladin!!

    ojala q aka posteen lo q es necesario para armar un priest(puntos de talento) al igual q al priest

    priest undead!!!!

    paladin humano!!!!
    Helpmee :D

  2. #2
    Senior Member Avatar de Icarus
    Fecha de ingreso
    04 jul, 04
    Ubicación
    Lima-Magdalena
    Mensajes
    154

    Predeterminado

    Puede ser:

    Paladin Level 60

    Holy Talents (11 points)

    Spiritual Focus - 5/5 points
    Gives your Flash of Light and Holy Light spells a 70% chance to not lose casting time when you take damage.

    Illumination - 5/5 points
    After getting a critical effect from your Flash of Light or Holy Light spell, gives you a 100% chance to gain Mana equal to the base cost of the spell.

    Divine Favor - 1/1 points
    When activated, gives your next Flash of Light or Holy Light spell a 100% critical effect chance.


    Protection Talents (9 points)
    Improved Devotion Aura - 5/5 points
    Increases the armor bonus of your Devotion Aura by 25%.

    Toughness - 4/5 points
    Increases your armor value from items by 8%.


    Retribution Talents (31 points)

    Benediction - 5/5 points
    Reduces the Mana cost of your Retribution spells by 15%.

    Two-Handed Weapon Specialization - 5/5 points
    Increases the damage you deal with two-handed melee weapons by 5%.

    Vengeance - 5/5 points

    Gives you a 15% bonus to Physical and Holy damage you deal for 8 seconds after dealing a critical strike.

    Seal of Command - 1/1 points
    Fills the Paladin with the spirit of command for 30 seconds, giving the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin's weapon. Only one Seal can be active on the Paladin at any one time.

    Deflection - 3/5 points
    Increases your Parry chance by 3%.

    Consecration - 1/1 points
    Consecrates the land beneath the Paladin, doing 120 Holy damage over 8 seconds to enemies who enter the area.

    Conviction - 5/5 points
    Increases your chance to get a critical strike with melee weapons by 5%.

    Blessing of Kings - 1/1 points
    Places a Blessing on the friendly target, increasing total stats by 10% for 5 minutes. Players may only have one Blessing on them per Paladin at any one time.

    Improved Seal of the Crusader - 5/5 points
    Increases the Attack Power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement of the Crusader by 15%.

    Unspent talent points: Nada


    Level 60 Priest

    Discipline Talents (19 points)

    Unbreakable Will - 5/5 points
    Increases your chance to resist Stun, Fear, and Silence effects by 15%.

    Martyrdom - 2/2 points
    Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 seconds after being the victim of a critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.

    Improved Power Word: Shield - 3/3 points
    Reduces the duration of your Power Word: Shield's Weakened Soul effect by 15 seconds.

    Focused Casting - 1/1 points
    While active, you no longer lose casting time from taking damage. Lasts 8 seconds.

    Mental Agility - 5/5 points
    Reduces the mana cost of your instant cast spells by 10%.

    Improved Inner Fire - 3/3 points
    Increases the effects of your Inner Fire spell by 45%.

    Holy Talents (0 points)
    Nada

    Shadow Talents (32 points)

    Blackout - 5/5 points
    Gives your Shadow damage spells a 10% chance to stun the target for 3 seconds.

    Improved Shadow Word: Pain - 2/2 points
    Increases the duration of your Shadow Word: Pain spell by 6 seconds.

    Spirit Tap - 5/5 points
    Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target. For the duration, your Mana may regenerate at a 50% rate while casting. Lasts 15 seconds.

    Improved Mind Blast - 5/5 points
    Reduces the cooldown of your Mind Blast spell by 2.5 seconds.

    Mind Flay - 1/1 points
    Assault the target's mind with Shadow energy, causing 75 damage over 3 seconds and slowing the target to 50% of their movement speed.

    Improved Psychic Scream - 2/2 points
    Reduces the cooldown of your Psychic Scream ability by 4 seconds.

    Shadow Weaving - 5/5 points
    Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 seconds. Stacks up to 5 times.

    Darkness - 5/5 points
    Increases your Shadow spell damage by 10%.

    Silence - 1/1 points
    Silence the target, preventing them from casting spells for 5 seconds.

    Shadowform - 1/1 points
    Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may only cast Shadow and Discipline spells while in this form.

    Unspent talent points: Nada
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  3. #3
    Senior Member
    Fecha de ingreso
    26 oct, 04
    Mensajes
    192

    Predeterminado

    bueno lo que puso icarus sobre el priest de no poner nada al holy no creo ya que en party y en instancias el priest va tener full chanba curando y necesitar inprovisar el holy

    te recomendaria ser un hol priest hasta lvl 55+ de ahi canbia tus talents para shadow priest y puedas ir a ser pvp solo si quieres

  4. #4
    Senior Member Avatar de UnDeAd
    Fecha de ingreso
    07 jul, 03
    Ubicación
    West Chester, OH - USA
    Mensajes
    129

    Predeterminado

    Asi es la distribucion de talentos que ha descrito Icarus es full PVP, Shadow y discipline para priest y retribution con algo de holy y protection para paladins.

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