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Wrath of the Lich King: Información Oficial

Esta es una discusión para el tema Wrath of the Lich King: Información Oficial en el foro WoW, bajo la categoría Top Games; Recién salido del sarcófago como cada mañana enciendo la PC a leer las noticias del día (lo primero que leo ...
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  1. #1
    Senior Member Avatar de Loiosh
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    Predeterminado Wrath of the Lich King: Información Oficial

    Recién salido del sarcófago como cada mañana enciendo la PC a leer las noticias del día (lo primero que leo son las páginas fans de WOW para que vean lo adicto que soy :cheesy: ) y me encuentro con una cantidad respetable de información nueva sobre la expansión. Hare copy/paste ya que traducir demora. Ojo: es información oficial.

    General

    • Players will unlock their flying mounts at level 77
    • You can use your Outland flying mount, and Blizzard will have new flying mounts for players to get as well
    • The Northrend in Wrath of the Lich King is a bit larger than Outland, the area explored by players in Burning Crusade. That means not only are there larger numbers of zones to explore, many of them are so large that they've been divided into "sub-zones," much like Terrokar Forest and the Auchindon Waste in Outland.
    • The new "vehicle" system will enable characters to "drive" an object around. One example Blizzard gave them: Players will fly over a human settlement being overrun with the Scourge, lowering a ladder down to pull up and rescue civilians. In one dungeon instance, players will be able to "liberate" some blue dragons that they can mount up and fly around, fighting their way up a massive tower.

    Old Azeroth contents used in Northrend
    • There are quests and content relating to the Worgen and the sons of Arugal (from Silverpine Forest) and everyone's favorite religious fanatics, the Scarlet Crusade (called the Scarlet Onslaught in Northrend).
    • They're also advancing the Forsaken storyline, adding in uniquely Forsaken building architecture and giving the player more chances to help in their Wile E. Coyote-like quest to kill every living thing on Azeroth.

    Dungeons & Raids

    • Similar to World of Warcraft: The Burning Crusade, all 5-person dungeons will have a Heroic mode
    • The regular five-man instances take around one hour or less to beat (this probably won't be the case for the heroic versions)
    • Zero raid bosses have been designed at this point

    New "two-tier" raiding system
    • All raid dungeons in Wrath of the Lich King will have both 25-person and 10-person versions
    - 25-person raiding progression is not dependent on 10-person raiding; players will not have to obtain keys or attunements in 10-person raids to participate in 25-person raids
    - 10- and 25-person raids both have their own, independent progression paths
    • Players will receive more, higher level rewards for completing the 25-person raid dungeons over the 10-person version

    Coldara
    • Coldara (a sub-zone of Borean Tundra) is a three-wing dungeon for 70s, 80s and a short Onyxia-style raid against Malygos himself.
    • Coldara is structurally a broken tower with rotating rings surrounding a column of blue energy.
    • During some of the boss encounters, players will actually free drakes to fly around the ring. Using the game's new vehicle technology, players will be able to engage in free flight around the dungeon and use some of the drake's abilities to take on some of the dungeon's challenges.

    http://www.worldofraids.com/2008/may...eathknight.jpg Death Knights

    A quick description of some of the spells:
    • Death Coil -- Depletes all Runic Power, dealing 600 damage to a non-Undead target, or healing 900 damage on a friendly target.
    • Death Grip -- This is the Death Knight's "taunt" ability. It also pulls the target to the Death Knight, forcing them to attack the Death Knight for a short amount of time. Yes, I said pulls the target; Blizzard is going to allow players to move mobs in the expansion both with Death Grip, and other knockback/pull abilities. This works on players too, so PvP balance ahoy!
    • Chains of Ice -- Roots the target in place. When the spell fades, it places a snare on the target that reduces in potency as the duration runs out.
    • Raise Dead -- Raises a nearby corpse to fight for the Death Knight for 2 minutes. If used on a player corpse, the player has the option to play as the ghoul for the duration -- gaining access to the ghoul's abilities.
    - The ghoul has the ability to do the following:
    -- Leap to the target
    -- Rend for decent damage-over-time
    -- Stun target, and of course more
    • Death Pact -- Sacrifices the raised ghouls to heal the Death Knight.
    • Death and Decay -- Targeted, AoE Damage-over-time which pulses similar to the Paladin spell Consecration. Anyone affected by Death and Decay has a chance to be feared.
    • Frost Presence -- Increases Armor by 45% and allows the Death Knight to generate 25% more threat. Only one presence can be active at any time.
    • Unholy Presence -- Increases Attack Speed and Movement speed by 15%. Only one presence can be active at any time. This was described by Tom Chilton as the "PvP" presence.
    • Anti-magic Shield -- Reduces the damage of the next magical spell cast on the Death Knight by 75%. It also converts the damage reduced into Runic Power.
    • Strangulate -- Depletes all Runic Power, dealing minor damage and silencing the target for up to 5 seconds.
    • Summon Deathcharger -- Allows the Death Knight to summon a Deathcharger mount. This mount is acquired through quests, similar to the Paladin and Warlock land mounts.

    A quick recap of the information they were told about the Death Knight:
    • Death knights will be available to all players with level 55 characters
    • Players can create one death knight per realm, per account
    • Death knights can be any of the races
    • Once created, death knights can undertake a series of quests to introduce the player to the new class and its associated lore
    • Death knights utilize a rune system as their resource mechanic
    - Three different rune types are available: Unholy, Frost, and Blood
    - These runes allow death knights to cast spells and abilities; spells can cost any combination of these runes
    - Spent runes automatically refresh after a set period of time, similar to a rogue’s energy bar
    - The death knight will have the ability to customize which array of six runes is currently available
    • As rune abilities are used, the death knight also generates another resource called Runic Power
    - The death knight will have several abilities that cost all available Runic Power, with varying levels of effectiveness based on total Runic Power spent
    - Runic Power decays over time if it’s not spent, similar to a warrior’s rage bar
    • The death knight has three different presences to use: Blood, Frost, and Unholy; each presence grants the death knight a unique buff that will allow him or her to fulfill different roles in combat
    • The death knight can serve either as a tank or as a melee-based damage-dealing class
    • Death knights are designed to be highly viable tanking, magic-using characters
    • Death knights will have the ability to summon undead guardians to fight by their side
    • Death knights will have the ability to summon a Deathcharger mount.

    Fuente de la información:

    www.worldofraids.com
    http://www.mmo-champion.com/
    http://www.curse.com/articles/details/9636/
    http://www.gamespy.com/

    Ahi se los dejo para que se entretengan. :D
    Si cierras los ojos, quizás puedas ver el mar; si miras hacia atrás, quizás puedas recordar. Si gritas, luchas y alzas tu mano, quizás puedas volar y alcanzar la libertad.

  2. #2
    Senior Member Avatar de Loiosh
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    Predeterminado Re: Wrath of the Lich King: Información Oficial

    Información adicional :D

    Dragonblight
    • Players will interact with Arthas for the first time at a relatively low level, around 71-74 in Dragonblight - the final encounter with him won't be until the final patch of the Lich King cycle, some time after release.
    • The Chamber of Aspects in Dragonblight will offer a series of different single-encounter short raids with dragon bosses. (not confirmed, but that's the idea)

    Factions
    • The Argent Dawn faction returns in Zul'Drak.
    • In Sholazar Basin, players will take part in a faction-reputation war between the Wolvar (sentient wolves) and Oracles ("the next evolution of the Murlocs"). A much lighter take on reputation gaming is promised here, with players actively encouraged to defect to the other side at will.
    Si cierras los ojos, quizás puedas ver el mar; si miras hacia atrás, quizás puedas recordar. Si gritas, luchas y alzas tu mano, quizás puedas volar y alcanzar la libertad.

  3. #3
    Member Avatar de Dark Numenor
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    Predeterminado Re: Wrath of the Lich King: Información Oficial

    Cuando no el vicioso de loiosh ...
    pero te faltaron algunas cosas que encontre en www.worldofwar.net :

    The mounts available to buy in Wrath will probably be able to take passengers. These mounts will also work in the old world (Provided they are land mounts), so players can give low-level characters a ride! The new mounts will also be slightly faster, around the speed of the Armored Netherdrakes.

    Ahora si vas a poder decir sin pasar roche: "Montenme gratis" >.< obviamente me refiero a lowbies, patas, etc que no tengan montura y quieran un aventón por el mundo de azeroth.


    Players will be able to change their hairstyles as often as they want, the cost of doing so will scale with their level (Ahora si Loiosh le vas a poder poner trenzas a tu warr).

    There will be no event to open the route to Northrend like AQ; the day of the expansion release, players can go straight into Northrend. However, a month or 2 in advance there will possibly be a large patch, similar to pre TBC. Players will get hints of why they will have to go to Northrend in this peroid, and this patch will possibly feature new talent trees and class changes.

    Lots of UI improvement planned, Blizzard will be integrating some popular addons to the standard UI.

    There is a possibilty that old instances will be brought back later on in the game, in a similar way that Naxxramas is being revived in Wrath.

    Blacksmithing may be able to put Gem slots on items that didn't have them before.

    Naxxramas will feature the same bosses and same layout as before (plop, creo yo).
    Última edición por Dark Numenor; 09/05/2008 a las 17:36
    Lekyar (descansando)
    Warlock 70/Azshara
    Minilek (relajándose)
    Mage 70/Skullcrusher

  4. #4
    Senior Member Avatar de Loiosh
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    Predeterminado Re: Wrath of the Lich King: Información Oficial

    Cita Iniciado por Dark Numenor Ver mensaje
    Cuando no el vicioso de loiosh ...
    pero te faltaron algunas cosas que encontre en www.worldofwar.net :

    The mounts available to buy in Wrath will probably be able to take passengers. These mounts will also work in the old world (Provided they are land mounts), so players can give low-level characters a ride! The new mounts will also be slightly faster, around the speed of the Armored Netherdrakes.

    Ahora si vas a poder decir sin pasar roche: "Montenme gratis" >.< obviamente me refiero a lowbies, patas, etc que no tengan montura y quieran un aventón por el mundo de azeroth.


    Players will be able to change their hairstyles as often as they want, the cost of doing so will scale with their level (Ahora si Loiosh le vas a poder poner trenzas a tu warr).

    There will be no event to open the route to Northrend like AQ; the day of the expansion release, players can go straight into Northrend. However, a month or 2 in advance there will possibly be a large patch, similar to pre TBC. Players will get hints of why they will have to go to Northrend in this peroid, and this patch will possibly feature new talent trees and class changes.

    Lots of UI improvement planned, Blizzard will be integrating some popular addons to the standard UI.

    There is a possibilty that old instances will be brought back later on in the game, in a similar way that Naxxramas is being revived in Wrath.

    Blacksmithing may be able to put Gem slots on items that didn't have them before.

    Naxxramas will feature the same bosses and same layout as before (plop, creo yo).
    Bueno posiblemente le ponga trencitas a mi warrior pero a lo mejor si te veo en Azeroth andando todo pintarrajeado, con mini y casaca negra pidiendo un "aventón" para Northrend a lo mejor me asusto. :cheesy: :cheesy:

    En cuanto a lo que me falto poner pues chevere, lo puse temprano apenas sali de mi cripta y la información estaba siendo updateada. De todos modos la comunidad sale ganando. Al fin tenemos algo más de información sólida despues de muchos rumores. :D
    Si cierras los ojos, quizás puedas ver el mar; si miras hacia atrás, quizás puedas recordar. Si gritas, luchas y alzas tu mano, quizás puedas volar y alcanzar la libertad.

  5. #5
    Member Avatar de Dark Numenor
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    Predeterminado Re: Wrath of the Lich King: Información Oficial

    Con todo lo que veo hasta ahora sobre los Death Knights me parece que son algo asi como warlocks con plate. A ver que sale dentro de un mes porque lei por ahi que iba a salir mas información.
    Lekyar (descansando)
    Warlock 70/Azshara
    Minilek (relajándose)
    Mage 70/Skullcrusher

  6. #6
    Senior Member Avatar de LansXero
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    Predeterminado Re: Wrath of the Lich King: Información Oficial

    ICE TROLS

    Que... se volvieron locos y hay que matarlos.

    La historia trol es una tragedia tras otra, nadie se preocupa de los trol :(

  7. #7
    Senior Member Avatar de Loiosh
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    Predeterminado Re: Wrath of the Lich King: Información Oficial

    Algo más que agregar ......

    WotLK taxi mounts
    • WotLK flying mounts will be a little bit faster, more like the speed of the Pheonix Mount or the Armored Netherdrake. One of the things we're talking about right now, it's not finalized, but we're talking about the ability for those mounts to carry a passenger, so if your friend doesn't have an epic flying mount or if they are a lower level or whatever, they'd be able to jump on your mount and off you go.

    Arenas
    • There will be 2 new arenas for WotLK, one could be set in Dalaran and the other might be the Orgrimmar Arena which players have always asked about (we might make that available for arena combat with some modifications).

    Lake Wintegrasp
    • The faction that dominates Lake Wintergrasp might get a buff for the entire continent of Northrend.

    Fuente: worldofraids.com
    Si cierras los ojos, quizás puedas ver el mar; si miras hacia atrás, quizás puedas recordar. Si gritas, luchas y alzas tu mano, quizás puedas volar y alcanzar la libertad.

  8. #8
    Senior Member
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    Predeterminado Re: Wrath of the Lich King: Información Oficial

    Con WOTLK terminaron de recontracagar RECONTRA MALEAR el warcraft LORE :(

    Ppl doesnt care about lore anymore, JUST POWER HUNGRY RAWR

  9. #9
    Member Avatar de Dark Numenor
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    Talking Re: Wrath of the Lich King: Información Oficial

    Creo que por ese motivo fue que blizzard saco el juego de mesa para WoW.
    Lekyar (descansando)
    Warlock 70/Azshara
    Minilek (relajándose)
    Mage 70/Skullcrusher

  10. #10
    Senior Member Avatar de LansXero
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    Predeterminado Re: Wrath of the Lich King: Información Oficial

    No, eso fue por Warhammer.

    pro: Rhonin aparece ^___^

    con: porque siempre matamos trols? :(

  11. #11
    Senior Member Avatar de Grothezk
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    Predeterminado Re: Wrath of the Lich King: Información Oficial

    y cuando hablaran de la nueva profesion: inscription? :(

  12. #12
    Senior Member Avatar de juankal
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    Predeterminado Re: Wrath of the Lich King: Información Oficial

    Facil o casi fijo ke terminan de dar toda la info pal blizzcon ke se viene, y claro ke una fecha tentativa de lanzamiento tambien

  13. #13
    Senior Member Avatar de Slayer_X
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    Predeterminado Re: Wrath of the Lich King: Información Oficial

    Cita Iniciado por juankal Ver mensaje
    Facil o casi fijo ke terminan de dar toda la info pal blizzcon ke se viene, y claro ke una fecha tentativa de lanzamiento tambien
    Todo parece indicar que el lanzamiento sera en Noviembre, ya hay tiendas como Amazon, Newegg, etc etc que estan ofreciendo pre-orders y muestran esas fechas de entrega

  14. #14
    Senior Member Avatar de juankal
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    Predeterminado Re: Wrath of the Lich King: Información Oficial

    Hmmm en los foros españoles de wow europe encuentras varios posts con lo mismo ke dices, ke hay tiendas en españa y por todo internet con fechas de lanzamiento, pero NINGUNA a sido confirmada por blizzard, lo ke dicen los blues es ke las tiendas tienen ke dar una fecha para los consumidores para ke hagan sus reservaciones o preorders como lo ofrece ebay y otras muchas paginas como esas, si kieren ver el post busken en los foros de wow-europe.com /es

  15. #15
    Senior Member Avatar de Loiosh
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    Predeterminado Re: Leaked Information: Freinds & family alfa

    Bueno. Según las páginas de los adictos, esteee de los aficionados como yo al WOW ya empezaron a probar la nueva expansión.

    Está en la fase de friends & family como le dicen y recién están empezando a probar las cosas. De todos modos ya se están filtrando las cosas así que acá les dejo lo que encontré:

    Welcome to the World of Warcraft: Wrath of the Lich King Friends and Family Alpha. The list below contains information on the current available content available for testing and general information. This information is subject to change.

    General
    - No character creation is available for this portion of testing.
    - The level cap has been set to 74.

    NPC Transportation Locations
    - Horde
    Undercity to Vengeance Landing (Howling Fjord)
    Orgrimmar to Warsong Hold (Borean Tundra)
    - Alliance
    Menethil Harbor to Valgarde (Howling Fjord)
    Theramore Valiance Keep (Borean Tundra)

    Classes
    - All classes are available for play.
    - Spells and talents past 70 are available for testing for the following classes: Mage, Warrior.

    Professions
    - Inscription is available for testing for skill levels 1-200.
    - Enchanting is available for testing for skill levels 375-450.

    Dungeons
    - Howling Fjord: Utgarde Keep
    - Borean Tundra: The Nexus

    World Environment: Zones
    - The following zones are available for testing: Howling Fjord, Borean Tundra, Dragonblight, and Grizzly Hills

    General
    - The continent of Northrend is now available! To travel there, visit one of four transportation masters in either Orgrimmar, Undercity, Theramore,or Menethil Harbor.
    - Transportation between Howling Fjord and Borean Tundra can be found at the Tuskarr villages in those zones.
    - NPC Transportation Locations
    Horde:
    Undercity to Vengeance Landing (Howling Fjord)
    Orgrimmar to Warsong Hold (Borean Tundra)
    Alliance:
    Menethil Harbor to Valgarde (Holwing Fjord)
    Theramore Valiance Keep (Borean Tundra)

    World Environment Zones
    - The following zones are available for testing: Howling Fjord, Borean Tundra, Dragonblight, and Grizzly Hills

    Dungeons
    - The following dungeons are available for testing:
    Howling Fjord: Utgarde Keep (70-72)
    Howling Fjord: Utgarde Pinnacle (80)
    Borean Tundra: The Nexus (70-72)
    Grizzly Hills: Drak’Tharon Keep (74-76)

    Classes
    - All Classes are available for play. Spells and talents will be available for testing past 70 for the following classes: Druid, Mage, Priest, Shaman, Warlock, Warrior
    - The Death Knight Hero class is now available for play.
    Creating a new Death Knight will start you at level 55 in Eastern Plaguelands.
    No starting quests are implemented though Death Knight abilities will be available for testing.
    Several Death Knight talents, although they will appear on the talent pane, are not yet implemented.

    Professions
    - The following tradeskills are available to train up to 450: First Aid, Herbalism, Mining, and Skinning.


    Habrá que estar atento a las nuevas filtraciones. :D
    Si cierras los ojos, quizás puedas ver el mar; si miras hacia atrás, quizás puedas recordar. Si gritas, luchas y alzas tu mano, quizás puedas volar y alcanzar la libertad.

  16. #16
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    Predeterminado Re: Wrath of the Lich King: Información Oficial

    muy interesante ojala se cole algun video ingame D:

    Dave Mustaine is the only born-again Christian in the world that is more hardcore than God.

  17. #17
    Senior Member Avatar de juankal
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    Predeterminado Re: Wrath of the Lich King: Información Oficial

    Comiensa a salir imagenes de la alpha

    FUENTE?: google es tu amigo

  18. #18
    Senior Member Avatar de LansXero
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    Predeterminado Re: Wrath of the Lich King: Información Oficial

    NDA dude.

  19. #19
    Senior Member Avatar de Nasdak
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    Predeterminado Re: Wrath of the Lich King: Información Oficial

    Aca el link para el registro del alpha de woltk , suerte para los que tengan el CD-key, segun lei el alpha es solo para empleados y familiares de blizzard y no para el publico en general.

    https://beta.worldofwarcraft.com/expansion/

  20. #20
    Senior Member Avatar de juankal
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    Predeterminado Re: Wrath of the Lich King: Información Oficial

    http://www.gameriot.com/blogs/Aellis...TalentsSpells/

    Hay varias imagenes cheveres ke tienen buena pinta , y un mp3 ke tan usando en la alpha ALPARECER

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