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DOTA ALLSTARS

Esta es una discusión para el tema DOTA ALLSTARS en el foro DotA, bajo la categoría Top Games; No es algo proyectado x el Aprils fool...lol April = Abril , Fool = tonto April Fools Version = Version ...
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  1. #1141
    Senior Member Avatar de RikrevengeR
    Fecha de ingreso
    07 ene, 07
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    Ica, Peru, Peru
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    Predeterminado

    No es algo proyectado x el Aprils fool...lol

    April = Abril , Fool = tonto

    April Fools Version = Version tonta de abril
    como se dice... una version pa los inocentes

    Solo miren el changelog:

    *Roshan now has a chance to suicide ( =X )
    *Due to arguments about who should solo, there are now 5 lanes ( 5 lanes aff)
    *Naga Siren allies now falls asleep for half the duration of enemies with Song of the Siren (las copias duermen =x)

    y heros bosteados a mas no poder ._.

    PD: Aprils xDDDDD
    RikrevengeR aka Xogi!

    LyC :$

  2. #1142
    Senior Member Avatar de Karasu
    Fecha de ingreso
    04 dic, 04
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    Mi libro, Luna de Plutón, está siendo un éxito en todos los países del habla hispana...
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    4,897

    Predeterminado

    mmm pero 5 lines...no c no me parecio tan mala idea :P jejeje, y el suicidio de roshan... bakan :D

    Master Race:Case: Aerocool X1 Predator Black / Motherboard: Asus Pro Gaming H170 / Monitor: LG Ultrawide IPS 25" Video: MSI Geforce GTX 980 Gaming 4G / Procesador: Core I7 - 6700 3.4 GHZ / Memoria: DDR4 16GB Corsair Vengeance LPX (8GB x 2)
    Adicionales: Razer Blackwidow Chroma X / Razer Absyssus Limited Edition / Razer Ferox / Razer Kraken Chroma 7.1 / Razer Goliathus L




  3. #1143
    Banned
    Fecha de ingreso
    26 nov, 05
    Mensajes
    367

    Predeterminado dota chaos

    Sorry por el offtopic , pero algien tiene o conoce .. uno de los primeros mapas de dota .. se llamaba DOTA CHAOS .. no me acuerdo la version o el nombre exactamente pero en la portada salia un NORTON , entre los heroes habia un yakiro que amarraba , un darkterror que paraba el time en todo el mapa , y un mamut que tenia un orb special para las torres , algien se acuerda d ese dota ?? :? :? si saben algo , plz .. un mp o posten para bajar el mapa .. thanks :o

  4. #1144
    Senior Member Avatar de Dr3Inz-Punker
    Fecha de ingreso
    01 jun, 05
    Mensajes
    1,073

    Predeterminado

    :arrowu: Solamente mira los primeros post de este topic.... :roll: .

    Ajajajajaja... LOL.. Roshan es un emo total... xD... simplemente me hizo reir cuando se autokilleo.. XD..

  5. #1145
    Senior Member Avatar de sczor
    Fecha de ingreso
    25 may, 04
    Ubicación
    Orgrimmar
    Mensajes
    471

    Predeterminado

    Alguien no tiene un link con todos los mapas desde el primero hasta el ultimo.
    Lky.shot | sczor
    spe sczor


  6. #1146
    Banned
    Fecha de ingreso
    26 nov, 05
    Mensajes
    367

    Predeterminado

    Cita Iniciado por Dr3Inz-Punker Ver mensaje
    :arrowu: Solamente mira los primeros post de este topic.... :roll: .

    Ajajajajaja... LOL.. Roshan es un emo total... xD... simplemente me hizo reir cuando se autokilleo.. XD..

    -.- algunos links de los primeros post estan rotos .. o crees k no e leido :roll: :roll:

    alguien k tenga el dota chaos plz T___t:cry: :cry: :cry:

  7. #1147
    Senior Member Avatar de AsPiD_Datoo
    Fecha de ingreso
    11 feb, 06
    Ubicación
    Bellavista
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    Predeterminado

    Cita Iniciado por s!CKnEes Ver mensaje
    -.- algunos links de los primeros post estan rotos .. o crees k no e leido :roll: :roll:

    alguien k tenga el dota chaos plz T___t:cry: :cry: :cry:
    a cual te refierees? al TFT Ancients Defense chaos? si es eso yo tengo una antigua <.< 7.6a busca en dotaportal...
    AsPiD_Datoo [Bnet]
    Datoo [GGC]
    A+D[LAN]

  8. #1148
    Senior Member Avatar de P1chu
    Fecha de ingreso
    29 nov, 06
    Mensajes
    606

    Predeterminado

    Cita Iniciado por s!CKnEes Ver mensaje
    Sorry por el offtopic , pero algien tiene o conoce .. uno de los primeros mapas de dota .. se llamaba DOTA CHAOS .. no me acuerdo la version o el nombre exactamente pero en la portada salia un NORTON , entre los heroes habia un yakiro que amarraba , un darkterror que paraba el time en todo el mapa , y un mamut que tenia un orb special para las torres , algien se acuerda d ese dota ?? :? :? si saben algo , plz .. un mp o posten para bajar el mapa .. thanks :o
    bueno segun se el CHAOS es muy diferente al dota creado por ANACLAN en sus primeras verciones no se quien es el encargado ahora ...el CHAOS se sigue jugando creo q mas en lordaeron hay encuentras las ultimas verciones del chaos
    ePic'hu

  9. #1149
    Banned
    Fecha de ingreso
    26 nov, 05
    Mensajes
    367

    Predeterminado

    esta es la portada del dota chaos que estoy buscando o algo parecido ..


    plz .. cualkier dota chaos que encuentre con esta portada y letras rojitas :oops: :oops: plz mandenme el link o pasenmelo por mp thanks :P :P

  10. #1150
    Banned
    Fecha de ingreso
    27 dic, 05
    Ubicación
    Huancayo (1k-york(Alienados))
    Mensajes
    313

    Predeterminado

    www.warcraft.org ahi lo encuentras tambien en www.google.com =O

  11. #1151
    Banned
    Fecha de ingreso
    26 nov, 05
    Mensajes
    367

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    Cita Iniciado por PreZz Ver mensaje
    www.warcraft.org ahi lo encuentras tambien en www.google.com =O
    -.- '':roll: eso fue lo primero que hice -.-'':roll: comentarios como este por favor abstenerse .. necesito con urgencia ese mapa T__T

    p.d : tenia k ser toallin .. un desastre jugando dota en ang -.-
    Última edición por s!CKnEes; 07/04/2007 a las 23:56

  12. #1152
    Senior Member Avatar de P1chu
    Fecha de ingreso
    29 nov, 06
    Mensajes
    606

    Predeterminado

    ete busca en ANACLAN es una pagina media china...insisto no es dota! simplemente se llama CHAOS si buscas dota chaos no vas a encontrar
    ePic'hu

  13. #1153
    Senior Member Avatar de DoOoBaZzyLee
    Fecha de ingreso
    21 sep, 04
    Ubicación
    ChiclayO
    Mensajes
    282

    Predeterminado Re: DOTA ALLSTARS

    ese 6.50 jeje ta en algo eso de k haya mas caminos pero en unos de esos caminos se me amontonaron como 30 crips jeje nu dejaron ni pasar xD!
    Simplemente KennY SniDer !

  14. #1154
    Banned
    Fecha de ingreso
    26 nov, 05
    Mensajes
    367

    Predeterminado Re: DOTA ALLSTARS

    ......alguien ncontro el dota chaos que estoy buscando ---:oops: :oops:

  15. #1155
    Senior Member Avatar de xxlikanoxx
    Fecha de ingreso
    13 dic, 05
    Mensajes
    326

    Predeterminado Re: DOTA ALLSTARS

    supuestos cambios para la version 6.44 , cada uno son mapas de prueba version tras version arreglandola


    Beta 1
    ==========
    * Added new hero 'Sacred Warrior' (39888)
    * Added new hero 'Storm Spirit'
    * Added new hero 'Dark Seer'
    * Added new hero 'Pit Lord'
    * Added new hero 'Undying'
    * Fixed Drunken Haze tooltip typo
    * Improved Demon Witch's Impale tooltip (107362)
    * When a team mate denies an ally, it now says his name (127161)
    * Fixed the game clock continuing after the game has ended
    * Added new Sprint effect (126186)
    * Fixed Mask of Madness buff icon (126834)
    * New Remote Mine model (130285)
    * Improved lots of tooltips
    * Removed Berserker Rage mana cost
    * Reduced QoP attack range from 600 to 550
    * Rebalanced how QoP's shadow strike levels up
    * Wrote gold cost on basic items like they are on recipes to allow for price checking before you go back to base
    * The game now displays a kill message when a chicken dies
    * Added -roll command (133304)
    * Crystal Maiden's Scepter upgrade now gives a unique effect (128977)
    * An announcement is now made when a tower is denied
    * Chaos Bolt now shows the random stun duration (130088)
    * Slightly increased sniper's and chen's base mana
    * Recoded various resource intensive abilities for increased map stability
    * Added a few new weather effects (-weather light/moonlight/wind/fog)
    * Replaced Neutral Ogre Magi with different model. It gives slightly more bounty now as well
    * Fixed Clarity Potion buff icon bug
    * Increased casting range on unstable concoction a bit
    * Improved movement speed item tooltips (130948)
    * Fixed Holy Persuation not showing level in tooltip
    * You can now tk units in other dmg over time abilities like Curse of the Silent and Shadow Word
    * Added new icons for Freezing Field, Goo, Drow's Silence, Lightning Storm, Blur, Global Silence, Plague Wards (thx snork and switch)
    * Added more flavor to various items (130384)
    * Fixed Lothar's Edge icon(132136)
    * Fixed a bug with custom replay data winner field
    * Added a special effect when Nevermore gains a soul (132731)
    * Changed the Graveyard consumable shop to a new model (84016)
    * Lots of optimizations to how Impetus/Glaives/Arcane abilities were coded (BETA: CHECK CAREFULLY, PLAY THESE HEROES OFTEN)
    * Fixed another very rare respawn glitch
    * Added reminder in -mm regarding hero switches
    * Added new icon for Mirror Image (73303)
    * Ursa is now a melee hero (recent patch fixed the issue, 137702)
    * Updated Bottle Tooltip to make it more obvious that rune bottle refilling is not a bug!
    * Removed the duration nerf on Shallow Grave (it will now last until the target dies). Reduced cooldown. The respawn speed is nerfed instead.
    * Added new hero "Sacred Warrior" (largely inspired by 39888)
    * Added -mson (has a bug atm with it taking over the death timer)
    * Added -weather random that will randomly change the weather for you (and only you) every 5 minutes (some of the weather effects might not be working..)
    * Rewrote some item manipulation code to fix some exploits

    6.44 Beta 2
    =========
    Fixed lothars endgame icon
    Added hotkey for Jinto
    Fixed Soul Eater having no cd sometimes
    fixed wall of replica tooltip
    fixed overload requiring an extra attack than intended
    moved the skill pick lag on sacred warrior to when the hero is picked
    listed duration in ion shell tooltip
    now showing selection circle on new remote mines. the mines now also grow in size based on level
    fixed barrier leveling up
    fixed collision size on huskar
    increased bounty on mutant spawns
    fixed the tower deny message
    * Changed piercing damage to heavy armor to 75% from 100
    * Increased damage on unstable concoction
    * Reduced scepter doom duration by 2 seconds
    * Reworked Observer and Sentry wards again
    Sacred Warrior:
    ms from 290 to 300
    base strength from 16 to 18
    improved how Bersreker's Blood works
    better base damage
    burning spear now only uses hp as a casting cost (15 total health cost now, all levels)
    fixed wall of replica not replicating invis heroes
    * Removed the last melee creep count upgrade (the rest is still the same)
    * Improved level 1 ult health regen on alchy by 5
    cannot cast dark portal in bases or bad areas
    added casting effect to dark portal, so its obvious where its going to happen
    added ending effect for dark portal
    removed the fog/light weather, the rest is working now
    Increased pitlord base movement from 285 to 300
    The portal now stops your hero after he enters the portal, to prevent the constant back and forth that can happen by accident.
    Gave corpse explosion a 3 second window before it dies off instead of a 2 second one
    Fixed the Dirge's ultimate from affecting creeps
    Reduced Mutant Spawn hp by 50 and armor by 1
    fixed soul rip tooltip
    fixed heartstopper to only affect units that have the buff on them
    Added "dangerous areas" code to prevent some abusable locations on dark portal, vacuum and grappel
    Added new effect for corpse explosion
    Increased area on corpse explosion a little bit
    damage radius will be based on the location of the corpse, not fixed to the casting center
    Reduced sight on mutant spawns
    undid ogre magi creep change
    Sacred Warrior moved to sentinel. Tooltips updated.
    fixed tons of other reported tooltip errors
    Fixed some surge bugs
    * Fixed Rampage buff tooltip
    new color for ck stun texttag
    nerfed huskar's heal a bit
    reduced mana cost on Fear
    corpse explosion now has a ministun with it
    Increased Firestorm aoe from 175 to 200
    changed burning spear icon
    fixed necromastery being off by 2 dmg
    * You have to be below 25% health for an ally to be able to start denying you
    fixed electric rave not removing the attack speed bonus when it autoturns off due to mana loss
    Replaced Fear with another ability on Pit Lord (it doesn't have proper tooltips yet, feel free to give input)
    * Eclipse no longer depends on Lucent Beam level
    * Nether Strike no longer depends on greater bash
    fixed bug with surge

    6.44 Beta 3
    ===========
    * Fixed a bug that caused sprout trees to sometimes respawn trapping the hero again
    fixed pitlord's cage from respawning
    * Courier Animal can now be a random animal instead of just chicken (can be chicken, raccoon or frog for now)
    fixed inaccurate soul rip
    * End Scorescreen now lets you know when someone is no longer in the game
    * Added sound for when you die to neutral creeps
    decreased model size on Dark Seer
    Changed wall of replica to recreate images that die if the hero walks through again. Reduced duration and mana cost
    NoteToTesters: Make sure shadowraze doesn't kill wards
    undid ogre magi creep model change (for real this time!)
    fixed arcane orb (MAKE SURE TO DO LOTS OF GAMES WITH ARCANE/IMPETUS/GLAIVES. I can't stress how important this is. If they are bugged in *any* way they will almost certainly cause the no respawn bugs.)
    * Fixed Wrath of Nature typo
    * Scoreboard now colors players differently if they have left the game
    * Fixed Ignis Fatuus scepter upgrade not being on autocast by default
    * Fixed Silencer from stealing an INT from an ally deny
    * Added creep spawn modes -notop/-nomid/-nobot (-nt/-nm/-nb)
    * Fixed Helm of Iron will giving 2 hp regen and not 3 hp
    * Added new more accurate Illuminate Wave effect provided by eva00r
    play with weaver, fixed some ineffecient memory resource usage with his ultimate
    * Improved EndGame Scoreboard and Observer Scoreboard presentation and content (total gold row coming in near future)
    * Fixed some memory leaks with Time Lapse and Poison Nova
    * Fixed a bug with Adaptive Strike
    * Fixed a bug with Toss
    * Fixed a bug with Greaterbash
    * Fixed the desync bug that happens when observers leave a game, causing some other players to disconnect
    fixed new sentry icon not showing on scoreboard
    fixed a bunch of beta2 tooltip issues
    prevented dark portal from being cast from the not allowed areas
    Added autocast version of burning spear icon
    fixed the old burrowstrike like casting bug that is on grapple
    replaced burning spear model with another not buggy one
    improved the river area detection to help against portal abuse
    nerfed inner vitality a little
    * Fixed some bugs with -DM and various abilities that depended on unit state (BETANOTE: berserker's blood for example)
    can't use test of faith while using grapple
    Fixed vacuum ruining the path blocking of fissure
    fixed the beta2 detonate effect bug
    Increased cooldown/manacost on vacuum
    added a new visual target effect for life break
    fixed burning spear canceling cots
    undid some of the damage buff on unstable concoction
    Changed firestorm. No longer channeling, doesn't damage buildings, returned its longer casting range, doesn't damage allied units
    added new ability for pitlord (i haven't done real icon/tooltip/effects work on it, just testing functionality now)
    Corpse Explosion ministun increased from 0.01 to 0.2
    Changed Overload from 9/8/7/6 attacks to 8/7/6/5
    Improved Pit Lord attack animation
    Increased Life Break cooldown
    Added effect to show when Overload is ready (not shown to enemies)
    nerfed inner vitality

    6.44 Beta 4
    ====-======
    Fixed techie detonate effect
    Fixed firestorm damaging buildings
    fixed shallow grave tooltip issues
    fixed other reported typos
    Portal now kills trees near cast points
    Portal now prevents you from reentering it within 3.5 seconds of using it (to prevent accidental entering). Hopefully it feels more usable now
    Increased pull aoe on lightning grapple a bit and made it faster
    renamed jinto to raijin
    * Reduced max quil stack on bristleback and lowered his movement speed a little
    Fixed TK bug in last beta when trying to deny ss unit
    changed the leaver color on the scoreboard
    Added sound effects for Dark Seer's abilities
    colored the local player's column on the endscore board
    added tower denies
    * Changed Searing Arrows cooldown from 4/3/2/0 to 4/3/0/0
    Changed frog courier to penguin courier (i am considering having different sets of animal couriers for the scourge.. let me know your thoughts)
    Changed damage type on huskar's ultimate from pure damage to physical damage. Added damage cap on it
    Added sound effects to portal and Cage (we need a new name for this ability lol...)
    Added sound effects to Raise Dead
    added a new effect to storm's overload (i think it was showing for everyone before.. fixed)
    i will give him the death effect next patch, ran out of time.

    6.44 Beta 5
    ===========
    Removed neutral kill sound
    Corpse Explosion hasn't actually been working :/ only the visual effect was! The only case it worked in was when the coordinate x,y was == x,x. Which isn't very often
    fixed cage not working in fog
    removed mson
    increased firestorm aoe from 200 to 300
    increased vacuum damage a little
    * Added unique scourge courier models (both ground and air couriers)
    nerfed berserker's blood level 4 constant hp option from 50 missing health to 100
    Increased inner vitality manacost from 50/70/90/110 to 70/110/150/190 and cd from 25 to 30
    * Added new ability to flying couriers
    improved endscreen scoreboard
    better storm death animation
    improved dark portal leveling and cast location restrictions
    improved storm's str a little bit
    fixed grapple initial pull area bug
    Changed hotkey setup on new heroes from zxcf to werf
    pitlord ms 300->310
    reduced grapple mana cost
    updated pit of malice (cage)
    Última edición por jme; 28/05/2007 a las 08:59 Razón: Disable Smiles
    "busco personas con personalidades unicas y futuro seguro para formar Grupo secreto"
    comunicarse conmigo

  16. #1156
    Senior Member Avatar de Karasu
    Fecha de ingreso
    04 dic, 04
    Ubicación
    Mi libro, Luna de Plutón, está siendo un éxito en todos los países del habla hispana...
    Mensajes
    4,897

    Predeterminado Re: DOTA ALLSTARS

    Courier Animal can now be a random animal instead of just chicken (can be chicken, raccoon or frog for now)
    LOL! tendremos una granja. Los nuevos fixes y cambios estan BIEN chanales. buena info

    Master Race:Case: Aerocool X1 Predator Black / Motherboard: Asus Pro Gaming H170 / Monitor: LG Ultrawide IPS 25" Video: MSI Geforce GTX 980 Gaming 4G / Procesador: Core I7 - 6700 3.4 GHZ / Memoria: DDR4 16GB Corsair Vengeance LPX (8GB x 2)
    Adicionales: Razer Blackwidow Chroma X / Razer Absyssus Limited Edition / Razer Ferox / Razer Kraken Chroma 7.1 / Razer Goliathus L




  17. #1157
    Senior Member Avatar de P3rCy
    Fecha de ingreso
    27 feb, 07
    Mensajes
    376

    Predeterminado Re: DOTA ALLSTARS

    podrian traducirlos porfavor :oops: :cheesy:

  18. #1158
    Senior Member Avatar de -HacK-
    Fecha de ingreso
    17 may, 07
    Mensajes
    54

    Predeterminado Re: DOTA ALLSTARS

    Wow! que buena información en especial que ya no va a costar maná Berserk. que van a añadir nuevos héroes y que van a añadir nuevos iconos para algunas habilidades... xD... etc...etc...etc...

    Ya quiera que salga la version!

    PD: Una pregunta, e leido que podría salir la version 6.44 el 29 de mayo o el 8 de julio... es vrdad?


  19. #1159
    Senior Member Avatar de CharmandeR
    Fecha de ingreso
    23 jul, 06
    Ubicación
    Perú - Lima, San Borja
    Mensajes
    427

    Predeterminado Re: DOTA ALLSTARS

    Cita Iniciado por xxlikanoxx Ver mensaje
    * Reduced QoP attack range from 600 to 550
    Nooooooooooooooo... y pensar q en la 5.38 tenia 650 de rango ='(
    Char Char

  20. #1160
    Senior Member Avatar de H4cK3r
    Fecha de ingreso
    18 ene, 07
    Ubicación
    Perú
    Mensajes
    886

    Predeterminado Re: DOTA ALLSTARS

    no es un fake (o version q hizo otro programador, la puedes jugar pero, no es la oficial ^^
    JP is TILT.
    Nos vemos en las mesas.




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