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Release Notes v1.0.0.115 (12/04/2011)

Esta es una discusión para el tema Release Notes v1.0.0.115 (12/04/2011) en el foro League of Legends, bajo la categoría Top Games; Iniciado por Udyr League of Legends will be updated during scheduled maintenance on 4/12 from 1:30AM until 11AM. New Skins ...
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  1. #1
    Senior Member Avatar de spiritwolf
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    Predeterminado Release Notes v1.0.0.115 (12/04/2011)

    Cita Iniciado por Udyr
    League of Legends will be updated during scheduled maintenance on 4/12 from 1:30AM until 11AM.

    New Skins in the Store
    Vandal Brand
    Apocalyptic Brand
    Gragas, Esq.
    Time Machine Zilean


    League of Legends v1.0.0.115
    Brand, The Burning Vengeance
    Blaze (Passive): Brand's spells light his targets ablaze, dealing 2% of their maximum Health in magic damage per second for 4 seconds.
    Sear: Brand launches a ball of fire forward that deals magic damage. If the target is ablaze, the target will be stunned for 2 seconds.
    Pillar of Flame: After a short delay, Brand creates a pillar of flame at a target area, dealing magic damage to enemy units with the area. Units that are ablaze take an additional 25% damage.
    Conflagration: Brand conjures a powerful blast at his target, dealing magic damage to them. If the target is ablaze, the conflagration spreads to nearby enemies.
    Pyroclasm (Ultimate): Brand unleashes a devastating torrent of fire, dealing damage each time it bounces. If a target is ablaze, Pyroclasm's missile speed increases.

    Cassiopeia
    Twin Fang cast animation sped up
    Petrifying Gaze
    Cast animation sped up
    Cast range increased to 850 from 700 (effect now roughly matches the particle)
    Damage increased to 200/325/450 from 150/275/400
    Cooldown reduction with rank is now reflected in the levelup tooltip
    More accurately targets enemies that move in/out of the area during the cast time

    Dr. Mundo
    Base health reduced to 522 from 560
    Health per level reduced to 89 from 92
    Sadism cooldown increased to 75 seconds from 60

    Ezreal
    Fixed a bug where Mystic Shot was granting 2 charges of Guinsoo's Rageblade/Tear of the Goddess upon cast

    Galio
    Resolute Smite
    Damage increased to 80/135/190/245/300 from 60/115/170/225/280
    Ability power ratio increased to 0.8 from 0.75
    Cooldown reduced to 7 from 8
    Righteous Gust
    Movespeed increased to 20/28/36/44/52 from 20/25/30/35/40
    Righteous Gust now applies the movespeed buff to Galio more quickly
    Damage reduced to 60/105/150/195/240 from 65/110/155/200/245

    Karma
    Fixed a bug where the visual for Heavenly Wave occasionally wouldn't align with the direction cast
    Mantra Soul Shield now shows an area of effect indicator when your cursor hovers over an ally

    Kassadin
    Fixed a bug where the visual for Force Pulse occasionally wouldn't align with the direction cast

    Katarina
    Killer Instincts healing reduction on Bouncing Blades duration reduced to 5 from 10

    Kog'Maw
    Fixed a bug where Void Ooze counted as individual units and could break things like Mushrooms, block skillshots, etc

    Lee Sin
    Sonic Wave
    Base damage reduced to 50/80/110/140/170 from 60/90/120/150/180
    Improved the general missile usability
    Resonating Strike base damage reducedto 50/80/110/140/170 from 60/90/120/150/180
    Safeguard range increased by 50
    Iron Will lifesteal and spell vamp percent reduced to 5/10/15/20/25 from 10/15/20/25/30
    Changes deployed in the April 5th hotfix
    Sonic Wave bonus attack damage scaling increased to 1.0 from 0.8
    Resonating Strike bonus attack damage scaling inceased to 1.0 from 0.8
    Tempest bonus attack damage scaling inceased to 1.0 from 0.6
    Dragon's Rage bonus attack damage scaling inceased to 2.0 from 1.5
    Flurry passive energy gain increased to 15 from 10 per hit

    Maokai
    Base movespeed increased to 310 from 305
    Base health per level increased to 90 from 82
    Base armor per level increased to 4.0 from 3.5

    Miss Fortune
    Impure Shots healing reduction debuff duration reduced to 3 from 8

    Nocturne
    Duskbringer attack damage bonus reduced to 15/25/35/45/55 from 20/30/40/50/60
    Unspeakable Horror
    Cast range reduced to 475 from 500 and leash range reduced to 550 from 600
    Fixed a bug where breaking the leash near the end would still trigger the fear
    Fixed a bug where adding a spell shield like Banshee's Veil while Unspeakable Horror was on you would block the fear effect
    Paranoia range reduced to 2000/2750/3500 from 2500/3250/4000

    Olaf
    Fixed a bug where Ragnarok was reducing true damage

    Pantheon
    Aegis Protection now shows an alternate run animation for Pantheon while active

    Renekton
    Cull the Meek
    Heal reduced to 5% from 7.5%
    Fury heal reduced to 10% from 15%
    Slice and Dice
    Damage reduced to 30/60/90/120/150 from 45/75/105/135/165
    Attack damage ratio increased to .9 from .6
    Cooldown adjusted to 18/17/16/15/14 from 20/18/16/14/12
    Dominus damage reduced to 40/70/100 from 50/75/100

    Shen
    Stand United shield strength reduced to 200/475/750 from 300/525/750

    Singed
    Insanity Potion
    Fixed a bug where the particle lasted longer than the buff
    No longer gives attack speed or attack damage, but now gives magic resist and crowd control reduction(10%/20%/30%)

    Sion
    Cryptic Gaze stun duration reduced to 1.5 from 2 at all levels

    Sona
    Hymn of Valor mana cost reduced to 65 from 75
    Aria of Perseverance mana cost reduced to 65 from 75
    Song of Celerity mana cost reduced to 65 from 75
    Fixed a bug where Power Chord: Diminuendo was reducing true damage

    Soraka
    Infuse now grants assist credit on ally cast.

    Teemo
    Noxious Trap
    Mushroom reload time increased to 35/31/27 from 30/26/22
    Damage reduced to 200/400/600 from 250/475/700
    Fixed a bug that calculated the AP coefficient lower than intended
    Move Quick cooldown increased to 22 seconds from 13

    Tristana
    Explosive Shot
    Damage now applies over 5 seconds instead of 4 to 8
    Total damage increased to 110/140/170/200/230 up from 100/125/150/175/200
    Healing reduction duration is now a static 5 from 3 to 8

    Twisted Fate
    Pick a Card
    Fixed a bug where Red Card would sometimes fail to damage targets that were moving away from you
    Fixed a bug where Pick a Card's locked particle wouldn't show to enemies after leaving brush
    Fixed a bug where Red and Gold card damage did not match the tooltip
    Pick a Card now deals entirely magic damage, rather than normal physical damage plus bonus magic damage
    Blue Card now restores mana equal to 50% of the damage dealt
    Updated the 'Lock Card' tooltip with more detailed damage information
    Destiny
    Fixed a bug where Destiny would show allies it was always ready to cast, even if it wasn't
    Fixed a bug where Gate's channel could be dispelled by Cleanse or Quicksilver Sash, teleporting him immediately
    Fixed a bug where Destiny's duration was not being properly reflected in the tooltip (6/8/10 seconds)
    Destiny now shows a buff so Twisted Fate knows how long he has to teleport
    Tango Twisted Fate skin run animation has been fixed to look more natural

    Xin'Zhao
    Battle Cry duration reduced to 5 from 7
    Crescent Sweep duration reduced to 6 from 8
    Audacious Charge cooldown adjusted to 16/15/14/13/12 from 18/16/14/12/10

    Items
    Fixed a bug where a capped Leviathan was reducing true damage
    Wriggle's Lantern
    Combine cost increased to 150 from 75
    Life Steal increased to 18% from 14%
    Changed proc to magic damage from physical damage
    Heart of Gold
    Recipe Changed: Ruby Crystal + 350 Gold
    Now gives: +250 Health +5 Gold per 10
    Randuin's Omen
    Total Gold Cost decreased to 2775 from 2925
    Health increased to 350 from 300
    Armor reduced to 55 from 80
    B.F. Sword
    Attack damage reduced to 45 from 50
    Gold Cost decreased by 200 (this reduces the Gold Cost of all items built out of B.F. Sword as well)
    Cloak Of Agility gold cost decreased by 50
    Infinity Edge
    Attack Damage increased to 80 from 75
    Critical Strike increased to 25% from 20%
    Hextech Revolver spell vamp increased to 20% from 15%
    Hextech Gunblade spell vamp increased to 25% from 20%
    Will of the Ancients spell vamp increased to 25% from 20%

    General
    Fixed a bug where several monster camps wouldn't remove the skull if you scouted them and they were empty
    Fixed a bug where Miasma, Nevermove, and CH1 Concussion Grenade would inconsistently reveal their champion from brush
    Pueden encontrar el post original en : http://www.leagueoflegends.com/board...d.php?t=649670

    Opinen sobre estos nuevos cambios !
    Zowie EC 2/ SteelSeries Qck Heavy / Audio Technica AD700

    eNdless SpiritWolf

  2. #2
    Senior Member Avatar de YuGo.
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    Predeterminado Re: Release Notes v1.0.0.115 (12/04/2011)

    En vez de estar opinando anda aprende a jugar con xin zhao spirit :D
    yugO R
    ...Eternally
    ...AllForOne™

  3. #3
    Senior Member Avatar de spiritwolf
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    Predeterminado Re: Release Notes v1.0.0.115 (12/04/2011)

    Hahahaha que pasa Yugo, mi xin la destruye. Aunque le han hecho un nerf maldito al tiempo de sus spells en este patch D:

    Es sorpresivo el cambio de la B.F sword y la Hextech Revolver.
    Zowie EC 2/ SteelSeries Qck Heavy / Audio Technica AD700

    eNdless SpiritWolf

  4. #4
    Senior Member Avatar de aluc
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    Predeterminado Re: Release Notes v1.0.0.115 (12/04/2011)

    Me a gustado el nerf al teemo, a cada rato pisaba los honguitos...

  5. #5
    Senior Member Avatar de PedoBear
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    Predeterminado Re: Release Notes v1.0.0.115 (12/04/2011)

    Me parece excelente el cambio a Singed, era lo que necesitaba :3
    Te extrañaremos Fenrir 13/10/10 :cry:
    </3

  6. #6
    Senior Member Avatar de Magnamarak
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    Predeterminado Re: Release Notes v1.0.0.115 (12/04/2011)

    Cita Iniciado por PedoBear Ver mensaje
    Me parece excelente el cambio a Singed, era lo que necesitaba :3
    a mi no, ya en si es dificil de matarlo incluso cuando hace tower dive y ahora mas tanke y que resista CC... :/ , estoy seguro que lo van a nerfear en el proximo parche.

  7. #7
    Senior Member Avatar de spiritwolf
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    Predeterminado Re: Release Notes v1.0.0.115 (12/04/2011)

    Agree con Magmarak ! Puedo apostar a que ahora lo estan baneando bastante en ranked.
    Zowie EC 2/ SteelSeries Qck Heavy / Audio Technica AD700

    eNdless SpiritWolf

  8. #8
    Senior Member Avatar de PedoBear
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    Predeterminado Re: Release Notes v1.0.0.115 (12/04/2011)

    Esa era la idea...

    A parte un bono en AD y en AS como que no era muy significante para Singed
    Te extrañaremos Fenrir 13/10/10 :cry:
    </3

  9. #9
    kyo
    kyo está desconectado
    Senior Member Avatar de kyo
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    Predeterminado Re: Release Notes v1.0.0.115 (12/04/2011)

    En Ranked nadie banea singed aun con esto.
    Bruno "kyo" Wilson
    A good song should make you want to tap your feet, but a great song should destroy cops and set fire to the suburbs.I'm only interested in writing great songs. -Tom Morello

  10. #10
    Senior Member Avatar de spiritwolf
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    Predeterminado Re: Release Notes v1.0.0.115 (12/04/2011)

    Singed te pushea tranquilamente una linea solo.. y ahora lo buffearon para que tengas mas MR y CC reduction, tranquilamente se pasea solo.. y despues si lo quieren gankear.. como lo alcanzan si tiene CC reduction.. y mas si es que se pone cleanse.
    Zowie EC 2/ SteelSeries Qck Heavy / Audio Technica AD700

    eNdless SpiritWolf

  11. #11
    Senior Member Avatar de dragoworldrulz
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    Predeterminado Re: Release Notes v1.0.0.115 (12/04/2011)

    Al que hay que nerfear es al poppy si eres un mage te focusea mal y hace tower dive con su ultimate skill G_G , ni singed te hace eso =S

  12. #12
    Senior Member Avatar de spiritwolf
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    Predeterminado Re: Release Notes v1.0.0.115 (12/04/2011)

    Singed no te hace eso ? Singed se mete a tu torre.. te chapa.. te saca de tu torre.. te tira a su equipo para que te maten .. se sale de la torre y aun tiene media vida si es que tu equipo le esta pegando.. sino tiene 85%. ^^
    Zowie EC 2/ SteelSeries Qck Heavy / Audio Technica AD700

    eNdless SpiritWolf

  13. #13
    kyo
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    Predeterminado Re: Release Notes v1.0.0.115 (12/04/2011)

    Spiritwolf en que elo juegas ? porque segun tus afirmaciones Singed es TopTier y no lo es.
    Bruno "kyo" Wilson
    A good song should make you want to tap your feet, but a great song should destroy cops and set fire to the suburbs.I'm only interested in writing great songs. -Tom Morello

  14. #14
    Senior Member Avatar de spiritwolf
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    Predeterminado Re: Release Notes v1.0.0.115 (12/04/2011)

    Pues yo nunca he sido High-Elo.. ya que mi top solo 5v5- rating se quedo un poco mas arriba de los 1500 pero debe ser que luego del parche me ha tocado ver buenos Singeds quiza de ahi nace mi opinion.. o quiza Singeds que les hicieron un feed maldito pero.. en si tampoco creo que Singed sea T1... jamas sera igual que un ramm o un amumu.
    Zowie EC 2/ SteelSeries Qck Heavy / Audio Technica AD700

    eNdless SpiritWolf

  15. #15
    Senior Member Avatar de YuGo.
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    Predeterminado Re: Release Notes v1.0.0.115 (12/04/2011)

    Cita Iniciado por spiritwolf Ver mensaje
    Singed no te hace eso ? Singed se mete a tu torre.. te chapa.. te saca de tu torre.. te tira a su equipo para que te maten .. se sale de la torre y aun tiene media vida si es que tu equipo le esta pegando.. sino tiene 85%. ^^
    Singed no ha cambiado en nada,en realidad sigue siendo un tank para mid y late game , lo unico rescatable es q con 2 item el ya puede hacerlo todo, me refiero a roa y las boots de mov. 3 , pero de ahi a q se meta a tu torre te chape te sake ya depende ya de tu gameplay por que seria lo mismo que dejarme atrapar por un blitz o esperar a que la lanza de nidalee me caiga , asi que nada del otro mundo ! anda a cooperative o custom spirit :D

    pd: todos los games se ganan en early
    yugO R
    ...Eternally
    ...AllForOne™

  16. #16
    Hk
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    Guachimán del Foro Moderador Avatar de Hk
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    Predeterminado Re: Release Notes v1.0.0.115 (12/04/2011)

    Mejor es Tabi / Merc con Speed Runes si eres Singed.
    Warhammer Online - Fútbol americano de Fantasía - Vuélvete un trome en HoN
    AM I PLAYING LEORIC?
    YES: GET AN ARMLET
    NO: GET AN ARMLET
    BUT I'M TOO NOOB TO ACTIVATE/DEACTIVATE IT
    WHAT THE FUCK, YOU HAVE ONE ACTIVE SKILL YOU DUMB SHIT.

  17. #17
    Senior Member Avatar de spiritwolf
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    Predeterminado Re: Release Notes v1.0.0.115 (12/04/2011)

    Cita Iniciado por YuGo. Ver mensaje
    Singed no ha cambiado en nada,en realidad sigue siendo un tank para mid y late game , lo unico rescatable es q con 2 item el ya puede hacerlo todo, me refiero a roa y las boots de mov. 3 , pero de ahi a q se meta a tu torre te chape te sake ya depende ya de tu gameplay por que seria lo mismo que dejarme atrapar por un blitz o esperar a que la lanza de nidalee me caiga , asi que nada del otro mundo ! anda a cooperative o custom spirit :D

    pd: todos los games se ganan en early
    La diferencia es que un blitz te tiene que jalar.. y obviamente lo hace de un rango decente.. y tambien tiene desventaja por los minions.. Pero singed te mete un slow, ghostea y te jala...

    pd_ yuGo para cuando mejoras tu amumu ? :)
    Zowie EC 2/ SteelSeries Qck Heavy / Audio Technica AD700

    eNdless SpiritWolf

  18. #18
    Senior Member Avatar de YuGo.
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    Predeterminado Re: Release Notes v1.0.0.115 (12/04/2011)

    Cita Iniciado por spiritwolf Ver mensaje
    pd_ yuGo para cuando mejoras tu amumu ? :)
    hahaha oe mi amumu is op no es solamente un weoncito que se deja pegar el mio killea hard! y la unica vez que he perdido con amumu tu estabas en mi team para que decir mas =)
    oohhhhhh

    pd _ Se dan clases de heroes op . ya sabes donde encontrarme 8)
    yugO R
    ...Eternally
    ...AllForOne™

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